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Western Desert Town - Relighting UE5

This is a relighting that I did of a free scene on the Epic store. I altered the level art for aesthetic reasons (camera framing and such).
Most of the work was done in Unreal Engine 5, but I also practice my tonemapping skills in Photoshop.

All in all, it was a fun little project.

This is the tonemapped version of the next frame. I lifted up the whites and added some blue tones to make it less monochrome.

This is the tonemapped version of the next frame. I lifted up the whites and added some blue tones to make it less monochrome.

Interior scene before photoshop.

Interior scene before photoshop.

Same framing as the previous one with a different lighting scenario.

Same framing as the previous one with a different lighting scenario.

Exterior scene before photoshop.

Exterior scene before photoshop.

Tonemapped version. It was a bit too contrasted for my taste and a bit too cold for a western environment, so i lifted the shadows and adjusted the colors.

Tonemapped version. It was a bit too contrasted for my taste and a bit too cold for a western environment, so i lifted the shadows and adjusted the colors.

Second exterior scene without photoshop. I was looking for a darker and more stylized kind of lighting.

Second exterior scene without photoshop. I was looking for a darker and more stylized kind of lighting.

I Made it less dark just to see how it would look,

I Made it less dark just to see how it would look,

It reminds me of a lovecraft novel. I'm not sure though, i've never read one.

It reminds me of a lovecraft novel. I'm not sure though, i've never read one.