Website powered by

Nimrod

Playable game environment with some storytelling driven by simple interactions and diegetic elements (props and decals).

This is a school project done within one semester. Each team of more or less six people had to create two unique rooms plus a secret one. The task was to represent a flying fortress owned by some mythical creature hunters, in a neo victorian/steampunk universe. Our team had to do the Resting room and the Workout room, and we chose to make a secret bar.

My main contribution to this project was the entire lighting and sound design, but I also helped with the modeling and UV unwrapping.

I learned a lot with this project. I had never done any lighting in Unreal, with minimal past experience in Blender.

Main menu

Main menu

Resting room 01

Resting room 01

Resting room 02

Resting room 02

Bedroom 01

Bedroom 01

Bedroom 02

Bedroom 02

Master bedroom 01

Master bedroom 01

Resting room 03

Resting room 03

Entrance to the elevator oom

Entrance to the elevator oom

Elevator room

Elevator room

Workout room 01

Workout room 01

Workout room 02

Workout room 02

Workout room 03

Workout room 03

Workout room 04

Workout room 04

Secret room

Secret room

Quickly done cinematic (no sound)